23 research outputs found

    Real-time demonstration hardware for enhanced DPCM video compression algorithm

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    The lack of available wideband digital links as well as the complexity of implementation of bandwidth efficient digital video CODECs (encoder/decoder) has worked to keep the cost of digital television transmission too high to compete with analog methods. Terrestrial and satellite video service providers, however, are now recognizing the potential gains that digital video compression offers and are proposing to incorporate compression systems to increase the number of available program channels. NASA is similarly recognizing the benefits of and trend toward digital video compression techniques for transmission of high quality video from space and therefore, has developed a digital television bandwidth compression algorithm to process standard National Television Systems Committee (NTSC) composite color television signals. The algorithm is based on differential pulse code modulation (DPCM), but additionally utilizes a non-adaptive predictor, non-uniform quantizer and multilevel Huffman coder to reduce the data rate substantially below that achievable with straight DPCM. The non-adaptive predictor and multilevel Huffman coder combine to set this technique apart from other DPCM encoding algorithms. All processing is done on a intra-field basis to prevent motion degradation and minimize hardware complexity. Computer simulations have shown the algorithm will produce broadcast quality reconstructed video at an average transmission rate of 1.8 bits/pixel. Hardware implementation of the DPCM circuit, non-adaptive predictor and non-uniform quantizer has been completed, providing realtime demonstration of the image quality at full video rates. Video sampling/reconstruction circuits have also been constructed to accomplish the analog video processing necessary for the real-time demonstration. Performance results for the completed hardware compare favorably with simulation results. Hardware implementation of the multilevel Huffman encoder/decoder is currently under development along with implementation of a buffer control algorithm to accommodate the variable data rate output of the multilevel Huffman encoder. A video CODEC of this type could be used to compress NTSC color television signals where high quality reconstruction is desirable (e.g., Space Station video transmission, transmission direct-to-the-home via direct broadcast satellite systems or cable television distribution to system headends and direct-to-the-home)

    Real-time transmission of digital video using variable-length coding

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    Huffman coding is a variable-length lossless compression technique where data with a high probability of occurrence is represented with short codewords, while 'not-so-likely' data is assigned longer codewords. Compression is achieved when the high-probability levels occur so frequently that their benefit outweighs any penalty paid when a less likely input occurs. One instance where Huffman coding is extremely effective occurs when data is highly predictable and differential coding can be applied (as with a digital video signal). For that reason, it is desirable to apply this compression technique to digital video transmission; however, special care must be taken in order to implement a communication protocol utilizing Huffman coding. This paper addresses several of the issues relating to the real-time transmission of Huffman-coded digital video over a constant-rate serial channel. Topics discussed include data rate conversion (from variable to a fixed rate), efficient data buffering, channel coding, recovery from communication errors, decoder synchronization, and decoder architectures. A description of the hardware developed to execute Huffman coding and serial transmission is also included. Although this paper focuses on matters relating to Huffman-coded digital video, the techniques discussed can easily be generalized for a variety of applications which require transmission of variable-length data

    Space Networking Demonstrated for Distributed Human-Robotic Planetary Exploration

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    Communications and networking experts from the NASA Glenn Research Center designed and implemented an innovative communications infrastructure for a simulated human-robotic planetary mission. The mission, which was executed in the Arizona desert during the first 2 weeks of September 2002, involved a diverse team of researchers from several NASA centers and academic institutions

    A Simple Standard for Sharing Ontological Mappings (SSSOM).

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    Despite progress in the development of standards for describing and exchanging scientific information, the lack of easy-to-use standards for mapping between different representations of the same or similar objects in different databases poses a major impediment to data integration and interoperability. Mappings often lack the metadata needed to be correctly interpreted and applied. For example, are two terms equivalent or merely related? Are they narrow or broad matches? Or are they associated in some other way? Such relationships between the mapped terms are often not documented, which leads to incorrect assumptions and makes them hard to use in scenarios that require a high degree of precision (such as diagnostics or risk prediction). Furthermore, the lack of descriptions of how mappings were done makes it hard to combine and reconcile mappings, particularly curated and automated ones. We have developed the Simple Standard for Sharing Ontological Mappings (SSSOM) which addresses these problems by: (i) Introducing a machine-readable and extensible vocabulary to describe metadata that makes imprecision, inaccuracy and incompleteness in mappings explicit. (ii) Defining an easy-to-use simple table-based format that can be integrated into existing data science pipelines without the need to parse or query ontologies, and that integrates seamlessly with Linked Data principles. (iii) Implementing open and community-driven collaborative workflows that are designed to evolve the standard continuously to address changing requirements and mapping practices. (iv) Providing reference tools and software libraries for working with the standard. In this paper, we present the SSSOM standard, describe several use cases in detail and survey some of the existing work on standardizing the exchange of mappings, with the goal of making mappings Findable, Accessible, Interoperable and Reusable (FAIR). The SSSOM specification can be found at http://w3id.org/sssom/spec. Database URL: http://w3id.org/sssom/spec

    Implementation of a 622 Mbps Digital Modem

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    This paper presents the implementation and initial test results of an Orthogonal Frequency Division Multiplexing (OFDM) digital modem (modulator and demodulator) with an aggregate information throughput of 622 megabits per second (Mbps). The OFDM waveform is constructed by dividing an incoming data stream into four channels, each channel using either a 16-ary Quadrature Amplitude Modulation (16QAM) scheme or an 8-Phase Shift Keying (8PSK) scheme. The generation and detection of the composite waveform are performed using Discrete Fourier Transform (DFT) and polyphase filtering, to digitally stack and band-limit the individual carriers respectively. The four-channel OFDM approach enables the implementation of a modem that can be both power and bandwidth efficient, with sufficient parallelism to meet higher data rate goals. As a result, the OFDM modem requires only a 240 MHz bandwidth to transmit 622 Mbps. Hardware and simulation results in the form of spectrum diagrams and bit-error-rate (BER) curves are also presented in this paper
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